Friday, April 25, 2008
Another Digital Rainout
Today, for the second time in as many weeks, Second Life became unavailable for the same reasons that 3rd party large-scale server-based architectures should not be relied on to support mission-critical virtual worlds in any serious way. The outage happened, once again, just at the time that Aaron Walsh of the Media Grid Immersive Education Initiative was trying to host a Second Life in-world meeting. Here is what Linden Lab had to say: Logins have temporarily been restricted to staff-only as Operations addresses a slowdown in the asset system. We’ve also broadcast a request in world for residents who are currently logged in to refrain from manipulating or transferring assets. We’ll have more info ASAP. Obviously, this company is in real trouble given the frequency of these problems in a system that so many have come to rely on....
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